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Cinema 4D R9 Main License: £ 450.20
(incl. VW exchange)
Prices are ex. VAT
Prices displayed according to pricelevels 01-01-2005.
To make sure always ask for a quote.
Features (Summary)
Animation
Animation FCurves
Animation Timeline
Animation for Hollywood
Available File Formats
Create the most fashionable Fabrics - Clothilde
Documentation
Dress-o-matic
Dual plane support for MAC OS X
File Formats
Lighting
Long awaited: N-Gons
Material Editor
Modelling
Modelling N-Gons
Modelling in a new dimension
More picture - less geometry
Multipass Rendering
Multiple Processors Support
Rendering
Workflow - refined
Workflow and Interface
XPresso
Mac System Requirements
Windows System Requirements
Features (Detail)
Animation
Bringing your 3D objects to life through animation can be the most rewarding and challenging aspect of any 3D project. CINEMA 4D provides the animation tools to achieve almost any animation effect. An extensive timeline allows easy organization and manipulation of animation tracks, and all parameters can be automatically keyframed as you make changes. Quickly add keyframes to parameters by simply clicking the dot next to the parameter. Using modifier keys, this simple dot provides the power to set and delete keyframes or entire tracks. Keyframes can also be created by clicking the record button or through direct manipulation of the timeline.
Animation FCurves
For even greater control, you can take advantage of the f-curves view. This powerful tool allows you to view animation as a curve and easily adjust the acceleration and overshoot of an animation sequence.
Animation Timeline
The cornerstone of CINEMA 4D's animation capability is an extensive and flexible timeline. The timeline allows easy review and manipulation of your scene's animation tracks, sequences and keyframes. CINEMA 4D R9's timeline allows you to view a hierarchal listing of all of the scene's objects, properties and animation tracks, or display the animation of certain desired objects. Separate tracks for the X, Y and Z position, scale and rotation values and for each individual object parameter make it easy to organize your animation. Individual tracks, sequences and keys can be assigned to layers for easy identification, or to quickly hide or lock those items.
Animation for Hollywood
Create complex animations easily with MOCCA´s motion blending. Assemble individual motions from your own animation or FBX libraries and easily mix and transition between them. Direct your character to walk along a spline and pivot at corners. Using motion retargeting, you can even transfer motions from one rig to another. Ghosting helps the animator to match two motions perfectly for a smooth transition
Available File Formats
3D formats: 3D Studio, Biovision BVH/BVA, DEM, DXF, Direct 3D, FBX, Lightwave, Monzoom, Quickdraw 3D, STL, Shockwave 3D, UZR, VRML 1+2, Wavefront OBJ 2D vector formats: Flash (SWF), Illustrator (AI / EPS) 2D bitmap formats: TIFF, BodyPaint 3D, Photoshop PSD, Targa TGA, BMP, PICT, IFF, JPEG, RLA, RPF, SGI (via Quicktime), PNG (via Quicktime), JP2 (via Quicktime) Animation- and compositing formats: Quicktime (if installed), AVI (Windows only), After Effects, Final Cut, Combustion Optional formats: VectorWorks, ArchiCAD, RPC (Windows only), NXN Alienbrain
Create the most fashionable Fabrics - Clothilde
Need to simulate clothing? With Clothilde, the new clothengine in CINEMA 4D´s MOCCA module, every animator's clothing dreams come true. With it´s easy to use interface Cloth can have any sort of characteristics, controlled by stiffness, flexion or friction. Cloth can stretch or break, just like any real fabric would do, be it wool or satin, cotton or silk. Aerodynamic forces can influence cloth and create believable animations. Cloth can even collide with defined elements of your scene as as well with itself. Thanks to the highly optimized algorithms, many simulations can even quickly be viewed in the editor. The new Cloth NURBS object smoothes and subdivides your cloth, so low resolution geometry can be used speeding up the workflow. It helps simulate realistic wrinkles and folks and you can even add thickness to the fabric.
Documentation
CINEMA 4D is known as the easiest to use professional 3D application. But even then you need a good documentation to learn such a complex piece of software. MAXON provides 3! ways to learn! New in CINEMA 4D R9 is the amazing fully coloured 170page quickstart manual which will help you to learn the basics of allparts of the program and it´s modules. Also new is the fantastic over180 minutes videotutorial. It explains the complete process of building an animation wih CINEMA 4D from the scratch. That´s really like having a personal trainer in front of you. There is no easier way to achieve knowledge and learn some tricks! And for all those users who really want to know every little detail, there is a complete electronic reference manual and tutorials on CD in PDF format- nearly 3000 pages of stuff to know. which is available in printed form optionally.
Dress-o-matic
Design the very basic shape of a shirt or a dress with just a few polygons. The amazing new modelling features of CINEMA 4D can help by stitching and sewing the seperate parts together. The Dress-O-Matic tool is responsible for the perfect fit of your design. Tight or loose - however you want it. You can even belt a dress or trousers to a character's geometry!
Dual plane support for MAC OS X
OS X users will now benefit from support for dual plane technology, which can massively improves editor redraw performance.
File Formats
Man isn't an island, and neither is CINEMA 4D. Because real world 3D artists don't work in a vacuum, CINEMA 4D includes support for a host of industry standard file formats. Images and movies in PSD, TIF, Targa, Jpeg, Quicktime, AVI and other popular formats can be imported as textures or modeling templates, or used for final output. Support for vector formats extends to Illustrator import and Flash and EPS export. Assets can be exchanged with other 3D apps in DXF, 3DS, OBJ and other formats, while entire scenes can be imported using Lightwave and FBX formats. Architects and engineers enjoy direct import of scenes from Allplan, Vectorworks and ArchiCad through the purchase of additional modules. Windows users can even populate their scenes using Archvision's RPC format and extensive libraries of Real People and objects. Scenes can be exported to the web using Macromedia's SW3D format, while final renders can be exported directly to Adobe After Effects, Combustion, Final Cut Pro, and NxN Alienbrain. You can easily transfer data with other tools you use frequently, and that makes CINEMA 4D the best tool for the job.
Lighting
Lighting is perhaps the most important aspect of any 3D render. Just like a poorly lit photograph, a 3D scene without proper lighting will fail to meet the expectations of clients and colleagues. CINEMA 4D R9 offers a complete array of gaffer's tools so you can make your scene shine far above the competition. Nine different light types and four different shadow calculations provide the basis for an extraordinarily powerful lighting system. An abundance of additional parameters allows you to adjust the color, brightness, falloff and other properties. You can adjust the density and color of each light's shadows, and make visible or volumetric lights with noise patterns that appear in the light cone. Plenty of options allow you to create tons of different lens flare effects. You can even cheat reality by including or excluding particular objects from the effect of each light. The best models and textures do little good if the final render lacks proper lighting. With CINEMA 4D, you can show off your models in the best possible light. Last but not least you may use the new HeadUpDisplay to show a slider setup for your lighting - directly in your viewport.
Long awaited: N-Gons
CINEMA 4D now supports n-gons. N-gons help to keep the mesh clean as well as easier and faster to work with. An n-gon is a polygon that has more than four corner points. Prior to R9, CINEMA 4D was limited to polygons with three or four corner points (triangles or quadrangles). Now a polygon can have an unlimited number of corner points.
Material Editor
Every 3D artist knows an extensive material system is key to creating realistic and convincing 3D images. Whether it's artificial or natural materials you're creating, CINEMA 4D's material system provides incredible control over the properties of your 3D objects. You can easily define an object's color, diffusion, luminance, transparency, reflection, environment, fog, bump, alpha, specular, glow, displacement and illumination properties. The basis for most channels is a texture or shader. For textures, CINEMA 4D supports most popular image formats including layered PSD files and Quicktime or AVI movie files. An extensive complement of 2D and 3D volumetric shaders make it easy to create procedural aspects of any surface, and easily simulate glass, wood, metal or almost any other surface. Using the filter and layer shaders, you can easily combine images, shaders and filter effects, while the BodyPaint 3D module allows you to paint details directly on objects for the ultimate control. Material magic makes your scenes come alive, and CINEMA 4D provides the tools to make your real-world projects look like a reality.
Modelling
The first step in most 3D projects is creating the objects that will be used in the scene. The most basic shapes are provided in CINEMA 4D as parametric primitives, with parameters like size, fillet and orientation easily adjustable. Parametric objects can be used as is or converted to polygons as a basis for more complicated objects. A number of deformers and other generators can be used in conjunction with objects, and their non-linear construction history makes it easy to adjust items as the scene progresses. Splines can be used as the basis for extrudes, lofts, lathes and sweeps, all of which can be adjusted dynamically in real time and even animated. CINEMA 4D's extensive polygon modeling tools are essential when creating more complex objects. Automatic and tweak selection modes make it easy to select any element regardless of the current editing mode, while interactive highlighting allows you to preview selections and other actions. Polygon tools provide real-time feedback and tasks such as extrusions and bevels can be updated dynamically. A powerful knife tool works in conjunction with n-gons to easily cut holes, planes and paths in objects, while the stitch and sew tool makes it easy to close holes between objects. With the brush and magnet tools, you can easily paint point deformations for more organic objects. Add the finishing touch to your polygonal models with HyperNURBs. This weighted subdivision-surface tool smoothes basic polygonal models for a more organic touch. Whether your scenes are real-world or out of this world, CINEMA 4D's powerful modeling tools provide the building blocks for your imagination.
Modelling N-Gons
N-Gons, which are polygons with unlimited edges, help you to achieve a much clearer overview even with the most complex models.
Modelling in a new dimension
The sheer amount of new modelling features help the artists achieve an unprecendented level. N-Gon support is only one of them. From the improved axis stems to loop- and ringselection, from the new measure and construct tool to isoline editing, from the new brush tool to...the list of stunning new features and impovements goes on and on. With the new cut tool for example, you´re able to cut holes right inside a polygon. They appear as n-gons or the classic polygons, depending on your preference... ...or use the new measure and construct tool to build even more exact models... ...or modell right on a HyperNURBS Modell without having to use the surrounding cage.... How about using the brushtools to push and pull the points, or use the same tool to paint vertex maps? A huge amount of possibilities help to achieve a new level of creativity. CINEMA 4D R9 gives you state of the art modelling tools - Just use what others dream of.
More picture - less geometry
With Subpolygon Displacement, short: `SPD', you don´t need to subdivide your object into highpolygon memory killers to achieve awesome displacement effects. Fully integrated into the Advance Render module, it´s based on a map or shader and offers efficient algorithms to subdivde geometry as needed at render-time. Your editor redraw rate remains fast and rendertimes stay short - even without a big renderfarm or highend CPU. Save yourself some memory, rendertime and maybe even the day!
Multipass Rendering
Utilize CINEMA 4D's multipass rendering to gain the ultimate control over your renders. Easily render color, shadow, reflection and other effects to individual files to tweak in your favorite compositing application. Multiple object-based alpha channels make it easy to layer elements with other 2D and 3D assets. With direct export to Adobe Photoshop, Adobe After Effects, Final Cut Pro and Combustion your multipass layers will be ready to composite in no time.
Multiple Processors Support
With support for multiple processors and HyperThreading(TM) technology, CINEMA 4D ekes every ounce of rendering power from your computer. For even faster renders, you can use the Net Render module to spread the rendering workflow to computer systems across the office or the around the globe. With fast, high quality results you can count on, CINEMA 4D delivers real-world results on a real-world schedule.
Rendering
CINEMA 4D's raytrace rendering engine is legendary for incredibly fast results and stunning image quality. When the deadline is looming, it's good to know you can rely on CINEMA 4D R9's outstanding renderer to deliver great-looking results in a very short time. CINEMA 4D R9 will easily support almost any broadcast or film application, with a maximum image size of 16,000 pixels square and support for Quicktime, PSD, TIF and many other popular formats. CINEMA 4D's raytracer computes reflection, refraction and other high quality shading effects with ease. Adaptive and object-based antialiasing options save render time and eliminate artifacts, while a variety of modes adjust the antialiasing for broadcast, print or other mediums.
Workflow - refined
A vastly improved workflow sets new standards and makes R9 a must have update for everyone - no matter which field you're working in. The HeadUpDisplay wich displays parameters directly in the viewport, Live Polygon Selection for much easier selection of polygons, edges and points, neue viewmodes like Hidden Line, a fully customizable Userinterface, further improved Drag&Drop, Searchfunction for the objektbrowser, configurable shortcut hierarchies, a tweak mode wich automaticly switches between polygon-, edge- and pointmode and and and...all the right tools for professionals!
Workflow and Interface
As a 3D artist you know that fast, easy workflow is the key to meeting deadlines and beating the competition. CINEMA 4D's interface takes advantage of non-modal managers for realtime feedback and robust OpenGL support to provide an efficient foundation, while allowing you to customize almost every aspect of the interface itself to achieve the fastest and easiest workflow possible. CINEMA 4D's completely customizable interface puts every tool within easy reach. You can easily redesign layouts, palletes and even menus to match your personal workflow or particular tasks, and easily switch between layouts and menus with the click of a button. With cascading shortcuts, you can assign a shortcut key to any command and even group commands under a single shortcut. The global popup provides easy access to frequently used commands, while the HUD puts valuable scene data and tool options right on top of the scene. You're an artist, and it's important that your interface looks good in addition to working well. CINEMA 4D's schemes allow you to easily change the look and feel of the interface to match your style or mood. Use one of several included schemes or design your own and share it with other users. CINEMA 4D's fast, stylish interface fits you.
XPresso
Build extensive relationships and add powerful interaction to your 3D scene with XPresso, CINEMA 4D R9's visual node-based expressions editor. An expression is a relationship between objects in your 3D scene that often includes some mathematical manipulation, like using the rotation of one object to change the position of another. Normally, these types of relationships would require programming, but with XPresso they're a matter of drag-and-drop. XPresso provides a tool for artists to intuitively create relationships between almost any object, material or effect parameter. Most module parameters are even accessible through XPresso, and Thinking Particles is almost completely controlled through the XPresso interface. Relationships can be saved to XGroups to use later on your own projects or share with other users. Variables within your XPressions can be linked to sliders in the attributes manager to create driven-key animation and complete slider-based interfaces to your 3D scene. XPresso gives you complete control over the 3D scene, and drastically improves workflow by providing a visual interface to scene properties.
Mac System Requirements
Mac OS X 10.3.5 or later,
PowerPC G4 or newer
CD-ROM drive
Screen resolution: 1024 x 768 (XGA)
512MB RAM
500MB free hard drive space
Windows System Requirements
Windows 2000 or later, Windows NT 4 or later,
Pentium or newer
CD-ROM drive
Screen resolution: 1024 x 768 (XGA)
512MB RAM
500MB free hard drive space